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	<title>seanmadi_DevBlog</title>
	<link>http://seanmadi.com/devblog</link>
	<description>A continuous look at my slow progression</description>
	<lastBuildDate>Mon, 12 Apr 2010 03:45:17 +0000</lastBuildDate>
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		<title>Calculating Accuracy in an RPG &#8211; Damage Calculation</title>
		<description><![CDATA[I finally added the weapon&#8217;s accuracy into the battle calculation formula so you or the monster (but I haven&#8217;t made the monster fight back yet&#8230;) can miss when attacking.  Simply added one line: if (Math.floor(Math.random()*100) > (acc-1)) dmg = 0; This is if acc is a number from 0 to 100, 100 being sure to [...]]]></description>
		<link>http://seanmadi.com/devblog/2010/04/calculating-accuracy-in-an-rpg/</link>
			</item>
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		<title>New project &#8211; Damage calculation added</title>
		<description><![CDATA[For a school project, myself and classmates are taking what I was originally (and plan to still do) doing with Pokemon, but in a game of our own.  For now I&#8217;m calling it &#8220;Something Something Land&#8221; purely because I couldn&#8217;t think of anything.  I&#8217;ve taken what I&#8217;ve done so far with the Pokemon battle screen [...]]]></description>
		<link>http://seanmadi.com/devblog/2010/04/new-project-damage-calculation/</link>
			</item>
	<item>
		<title>How to Make Your Own Facebook Application with iFrames and PHP &#8211; Tutorial</title>
		<description><![CDATA[Making a game or other application on Facebook is fairly simple, but it may be a little daunting at first. It took me a while to figure out what exactly needed to be done, especially when using the iFrames format. Basically there are two different formats you can use: FBML, which just loads your page [...]]]></description>
		<link>http://seanmadi.com/devblog/2010/03/make-your-own-facebook-app/</link>
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		<title>The project begins</title>
		<description><![CDATA[I started working on this idea about 2 to 3 weeks ago. I&#8217;ve always loved the Pokemon Gameboy/DS games and I&#8217;ve always wanted a Pokemon MMO. I&#8217;ve even played a Pokemon MMO (Pokemon World Online), but it was a pain to get working.  I didn&#8217;t mind the servers constantly being down or the game freezing [...]]]></description>
		<link>http://seanmadi.com/devblog/2010/03/the-project-begins/</link>
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