New project – Damage calculation added

In: Something Something Land

8 Apr 2010

For a school project, myself and classmates are taking what I was originally (and plan to still do) doing with Pokemon, but in a game of our own.  For now I’m calling it “Something Something Land” purely because I couldn’t think of anything.  I’ve taken what I’ve done so far with the Pokemon battle screen (all I’ve gotten done so far) and changed the aesthetics as much as I could to differ from looking like Pokemon.  Heres the main battle screen:

The Chuck Norris and Spaghetti (speghetti?) Monster are just place holders of course until I get the database of monsters and users working.

So far what works is:

  • all the variables needed for the monster and your person’s stats are declared in javascript
  • stats are calculated from base stats (which right now I just threw stuff in there as opposed to pulling from the database)
  • the monster ranges randomly from level 2 to 4, but that will be changed based on what are the player is battling in
  • the monster’s IV (random individual stats) is random, so the monster may be tough or crummy depending on what randomly pops up
  • when clicking on “Fight,” a screen pops up with what weapons you can use to attack, as well as a back button
  • when clicking on one of weapons (which each has its stats next to its name and pic) it attacks
  • the attack is calculated based on that weapons power, the monsters stats, your stats, and whether its a critical hit or not

What needs to be done:

  • make the left info pane tell you when theres a critical hit
  • incorporate elements (fire, wind, water, earth)
  • magic, and an mp bar
  • the items menu
  • running away
  • pulling monsters from db
  • pulling your guy’s info from db
  • I’m sure other stuff that I forgot

What I just did

  • Make the weapons show up after clicking “Fight” and make the damage actually calculate

The project continues tomorrow.  Sleep time.

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About this blog

Sean Madigan is a Senior at Towson University majoring in Computer Science, currently working on a social adaption of the Pokemon franchise integrated into the Facebook platform.

  • radu: Hello, Is it something changed with FB API as I tried a lot of tutorials (also this) and I get: [...]
  • seanmadi: Well there are a ton of big Pokemon MMOs out there with a large player base that are still running. [...]
  • Travis: Interesting idea, but it sounds like a copyright infringement suit waiting to happen. [...]